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At level 13, this skill increases the damage of your normal attacks to approximately 420% of their base damage!
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This skill actually increases damage by the amounts listed in the "Damage Increase from Previous Tier" column rather than the actual skill listing.
![divinity original sin 2 wiki weapon damage scaling divinity original sin 2 wiki weapon damage scaling](https://i.imgur.com/bSroPmR.png)
A level 39 skeleton was instantly killed when a critical hit for 1451 and a stand hit for 280 registered. A level 39 slime was hit for 734 physical after both hits were counted. This meteoric increase in damage was tested in live combat and the damage on the character sheet appears to be the actual damage done! A level 39 Ghoul was attacked once, two hits registered and the combined damage was 821 physical at skill level 13. Total Damage Listed on Character Sheet (parentheses = magic damage)ĭamage Increase from Previous Tier (rounded) Off-Hand Weapon: 44 - 73 Physical, 0 - 0 Magical Main Hand Weapon Damage: 106 - 198 Physical, 34 - 78 Magical Character's non-weapon stats were as follows: There were no changes to strength, character level or charms between each point spent. Skills were reset and all 13 levels of this skill were purchased one after the other. The damage, as it was displayed on the character sheet, was recorded at each level of the skill. Unsure of how the percentages actually stacked, two weapons were tested. Both the main hand and the off-hand uses the "Off-Hand Weapon Damage Bonus". The damage bonuses listed on this skill do not correlate with the actual damage bonus this is likely a bug. With good reason: wielding two weapons in combat demands intense training, and forgoing it has often led to unintended, self-inflicted facial reconstruction." But even though these fighters may look like frenzied, blood-crazed savages, be not mistaken, for they are quite the opposite: cool-headed and disciplined. Skill Text: "Not many make such a fierce impression on the battlefield as those who swing a blade in each hand, so engulfing their immediate vicinity in a red wave of extinction. Once trained in this skill, it is always in effect. Dual Wield Expertise is a skill that can be used by human characters.